Max Drop Speed before ignoring (m/s): is the the fall speed until the plugin ignores players (it's set very low, as it doesn't really matter as now the anti no falldamage dont use a reduced speed of fall, but actually deactivate the falldamage, this anti flyhack just detects players that flyhack, and not NoFallDamage) You can choose the minimum kills for punishement, and also the minimum ratio norecoil detections / total kills that were checkedįlyhack detects when a player is not on the ground and when he is not it checks that the player is falling correctly. Punish players that try to use blueprints that they didn't learn.
Punish a player that loots an airdrop 2+ times in less then 1sec from a big distance.Ĭhecks if a player suddently drops under a ceiling when connecting. This is probably the easiest hack to use, so a lot of people use it, and will stay undetectable by VAC until the end XDĬhecks if players spawns sleeping bags (and beds) threw walls or doors.Īnd as optional you can punish the player.Ĭhecks all players kills and see if the distances for the kills are too big or not. "OverKill: Detections before punish": 2.0, "NoRecoil: Min Distance For Check ": 40.0, "Messages: Broadcast Message to Player on Hacker Punishement": " is now being checked", "Messages: All players being checked": "AntiCheat: Now checking all players", "FlyHack: Max Drop Speed before ignoring (m/s)": 5.0, "FlyHack: Detections needed before punishment": 3.0, (Of course i didnt set the admin weapons ^^) I've set a default max range that should be allowed for every weapons, it's my opinion, and you may choose any distances you want.